t_unit Struct Reference

A unit is a game specific entity, it's attribut vary from one game to an other, but it's use an anim_sprite and got velocity. More...

#include <unit.h>

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Detailed Description

A unit is a game specific entity, it's attribut vary from one game to an other, but it's use an anim_sprite and got velocity.
The documentation for this struct was generated from the following file:
Generated on Tue Nov 4 21:07:27 2008 for Blastgu by  doxygen 1.5.4